• Introduction
  • Showcase
  • Backstory
  • Intro
  • MLP or CNN?
  • Building UI and Vertex memory
  • MLP Explanation
  • Deriving the Rendering Equations
  • Defining a Wireframe
  • Input Layer
  • Python Simulation
  • Hidden Layer
  • Event Day
  • Brush Tool
  • Macros
  • Building the Renderer
  • The Golden Ticket
  • Quicktp and Toggles
  • One More Circuit
  • Memory
  • Circle & Square Tool
  • Planning
  • Output Layer
  • Utility Commands
  • Line Tool
  • User Interfaces
  • Sprite Tool
  • Softmax (Kinda)
  • What's a Copper Bulb?
  • What is a Piston Extender?
  • Extension Sequences
  • Rotation time!
  • Python Simulator
  • Python Schematic Generator
  • First successful render!
  • WorldEdit Extensions
  • What is Minecraft?
  • Building the Frame Buffer
  • Vertex Rotator
  • Extension Parallelization
  • Compress and Merge()
  • Sponsor
  • Extension Circuit
  • Retraction Sequences
  • Binary Counters
  • Flat Tile Display
  • Vertical Tile Display
  • Final Assembly
  • Gamerules
  • Retraction Circuit

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